• Announcements

    • Erebus

      Dark and Light 4/9 Update - Patch Notes   04/10/2018

      Greetings Adventurers! On Tuesday, 4/10, a patch with our first round of bug fixes and optimizations will be released ~2AM PST. Be sure to check out all of all of the changes made to Dark and Light in the full patch notes below!
        Game Updates Optimized loading screen The loading bar will no longer be hidden when loading is stuck. We felt that optimization updates should also be included in the month of bug fixes/balance updates, and is something that we’re focused on going forward. Removed knowledge restriction on all spells and staffheads.  Adventurers no longer have to know a spell in order to use it. The only two exceptions to this rule are Telekinesis and Firestorm. Those are for Master Wizards only. Description text has been added to all harvestable resources to allow easy recognition. Optimized the visual effects for Rune of Restoration, Rune of Warmth, and Rune of Radiance. Bug Fixes Fixed a bug where Small Soul Suppression Stones were not working on Ice and Fire Imps. Fixed a bug where items placed in the three PvE experience workbenches would disappear after activation. Fixed a bug where the Qinaryss Gustclaw’s body would glitch on death. Fixed a bug where items in player customized inventory folders would disappear upon death. Fixed a issue where players were unable to dance at Bonfires. Fixed a bug where players would run into a collision issue at the entrance of Blackice Peaks cause their Adventurer to float.
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The Archos Herald, Issue 31 - Spring has Sprung

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Welcome to the 31st issue of The Archos Herald - your source for all the latest updates on Dark and Light’s development and community features!

Development Updates


On Thursday, March 29th, we put out a patch that added our new PvE experience, and fixed some bugs around Archos. You can view the full patch notes to see everything that was adjusted here. We will be putting out our April Monthly Development Timeline in the near future, but we’re going to touch a bit on what you can expect in this coming month.

April is going to be the month of bug fixes and balance updates for Dark and Light. Since our launch into Early Access, we’ve been balancing bug fixes with new content. We wanted to make sure that we were addressing issue that arose in Archos, while providing new experiences for Adventures.

Archos has changed a lot since July: receiving three different PvE experiences, new items, and new creatures. Now we feel it’s time to slow down a bit and work on what we have. We’re going to be focusing on addressing many of the bugs that are still around Archos, as well as balancing different aspects of the game such as weapons and creatures.

We would like to thank everyone that has been providing us feedback throughout Dark and Light’s Early Access, and we’re excited to take our diamond in the rough, and start putting a nice polish on it. You can expect to see the new Monthly Development Timeline soon on our Official Forums and Steam News.

March Community Event

Today the voting ended for our Movie Poster Community event, and I’d like to show off our two winners! We’d like to thank everyone that participated in this event, and we’ll be reaching out to our winners soon so they can receive their rewards! 

Volcanobakemeat teases the audience with a scenic view of this sky suspended structure.

Jiggy takes a more personal approach and shows a daring Adventurer preparing to take on challenges unknown.


Final Notes

Thanks for joining us in our 31st issue of The Archos Herald! To stay up-to-date on everything Dark and Light, be sure to like us on Facebook, follow us on Twitter, and join the discussion on our Official Forums page or our subreddit, /r/DarkandLight.

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