• Announcements

    • Erebus

      Dark and Light 2/8 - Patch Notes   02/08/2018

      Greeting Adventurers, The Spring Festival is approaching and we’ll be deploying a small patch on Thursday, February 8th at ~1AM PST to accompany it. You can see all of the changes in our full patch notes below. General Updates Localization Fixes We’ve recently received player feedback concerning the localization of Dark and Light into different languages. The development team has verified some files that have been causing the localization issue, and fixed them. Our Adventurers should now be able to play DnL in their native languages now. If you notice any incorrect translation in localization, please send your feedback to our official forums! Our Community Localization Project is still ongoing, and many Adventurers have assisted us with it. If you too would like to contribute to localizing Dark and Light into a different language, you can visit our Crowdin here! Remove Structure Demolish Timer Structure demolish timers has been a topic of the community for some time, so we’ve decided to remove it for now. Our initial intention for having the demolish timer was to prevent server delays caused by an excessive amount of structures on the map. We’ve however kept the demolish time in PvE servers for the time being. We’ll be keeping a close eye on how they are affecting the gameplay of these servers to determine if they need to be removed as well. Players will still be able to see a timer on the structures, however, when the timer is up, the structures will not be demolished automatically. Instead, other players will be able to manually demolish it by pressing E. Structures left unattended can also be manually demolished by players in this same way. New Content Ancient Fireworks To celebrate The Spring  Festival, we’ve added a new item, Holiday Fireworks. Ancient Festive Fireworks (Golden): drops from barrels, sold from city vendors, and drops in large amounts from cave bosses Ancient Worship Ceremonial Fireworks (Green): drops from barrels, sold from city vendors, and drops in large amount from cave bosses Ancient Festive Fireworks (Blue): rare drop from barrels, city vendors have a chance to sell them, drops in large amounts from cave bosses Ancient Blessing Fireworks (purple) : only drop from cave bosses When The Spring Festival is over, we’ll remove fireworks drops from the barrels, but they will still be available at city vendors. Cave bosses might drop the recipes for crafting fireworks, which can then be used at the Advanced Millstone/Mortar and Pestle in order to craft them. These recipes won’t be removed once The Spring Festival is over. During The Spring Festival, all the three cities will have fireworks shown at 12AM PST. Standing Torch Flame Effects The community has expressed to us how much they enjoy the different color fires standing torches has. We’ve decided to add a few more since they’ve been so popular! Straw and wood can turn the flame yellow Magic shards can turn the flame purple Bone can turn the flame blue In addition to these, we’re adding two more effects in honor of the Spring Festival!. Fire Elemental Core can turn the Standing Torch’s flame into a fairy wand’s yellow glittering effect Water Elemental Core can turn the Standing Torch’s flame into a fairy wand’s blue glittering effect Each elemental core will last for 15 minutes. While it lasts, flame effect won’t be changed if you place a different type of elemental core in it. These effects won’t be removed after The Spring Festival! Optimizations Optimized the Peregriff’s textures Optimized the Wind Rider’s flying animation and flying audio Optimized the map at the login UI, adding tips to remind players selecting an area for respawn. Bug Fixes Fixed a bug where some items are more often than others. We’re continuing to test and adjust the city vendors and what they sell. Fixed a bug where the floor in the Talos Royal Court lacks collision Fixed a bug where Estel structures are not showing in their entirety. Fixed a bug where Infernus Dragon will graphical issues after being killed. We understand that there are still many gameplay and system bugs in Dark and Light, and we’ll be continue to work on optimizing and fixing these bugs in future patches. We’ll also be optimizing stats values, gameplay balance, and other features in DnL, starting in February. New Servers On February 8, we will release three new Chaos servers. In these servers, structures HP will be reduced to 1% of a regular official PVE or PVP servers. Harvest rate and experience gained will start at standard rates, and we’ll enable multipliers at a later time.
Sign in to follow this  
Followers 0
Erebus

Dark and Light 1/18 - Patch Notes

44 posts in this topic

4 minutes ago, OshiNawa said:

Hmm, there have been multiple times when I have had to restart my steam client, in order to get my DnL client to update. I have also seen this happen to others. 

I've done everything short of restarting the computer. It always happens right after an update, which normally happens in the morning for me, so it's good to go by the time i get off work. Have yet to figure what causes it, would hope devs are more proactive with it. Thanks for the help though Oshi :D

Share this post


Link to post
Share on other sites

There are currently some issues with finishing the Mobile Fortress, such as snapping structures into place. We're currently working on a hotfix, and when I get more info I'll be sure to let everyone know. 

Share this post


Link to post
Share on other sites
3 hours ago, Erebus said:

There are currently some issues with finishing the Mobile Fortress, such as snapping structures into place. We're currently working on a hotfix, and when I get more info I'll be sure to let everyone know. 

Tell the Devs to up the HP. 200,000 is nothing, for something thats so expensive to make. Even straw has more HP.

Share this post


Link to post
Share on other sites

One player in our server made the airship fine. We had the stucking problem with 3-4 airships one over the other and cant use anything hahaha ! At least we have 3 airships that cant move, we cant interact with them to put the control, but they are beautiful : ). EU-Masterbuilder server.

Yes this 200.000 saw it. For the resources needed I think its not balanced at all. This should be the GOD of the game, and it has only 200k hp : 0.

Share this post


Link to post
Share on other sites

I tried to build one and it looked almost completed, but I went to sleep, woke up, and it looked like it was restarted, not only that, i just wasted all those resources for no ship and a  200k hp dock. and there was no loading bar on the ship itself. wtf

Share this post


Link to post
Share on other sites
5 minutes ago, Lord Aero said:

I tried to build one and it looked almost completed, but I went to sleep, woke up, and it looked like it was restarted, not only that, i just wasted all those resources for no ship and a  200k hp dock. and there was no loading bar on the ship itself. wtf

Me too the same, I logged off to sleep. Another player in the server didnt log off, waited all 5+ hours the aiship and works fine. Mine is bugged 2-3 stuck in the shipyard, cant interact with anything. The 1200 rare wood is a pain, big pain even with boosted rates in masterbuilder.

Share this post


Link to post
Share on other sites
29 minutes ago, luckypunkgr said:

Me too the same, I logged off to sleep. Another player in the server didnt log off, waited all 5+ hours the aiship and works fine. Mine is bugged 2-3 stuck in the shipyard, cant interact with anything. The 1200 rare wood is a pain, big pain even wish boosted rates in masterbuilder.

the land I cleared out to build the shipyard had all the trees in the area grow back when I returned.. this really is a pain. I don't want the ship contingent on my presence.  I have things to do.

Share this post


Link to post
Share on other sites

Confused.  Created shipyard in workbench but weight is so high cannot retrieve.  What am I missing?  Weight on the object is 1200.

Share this post


Link to post
Share on other sites
8 hours ago, Esters said:

Confused.  Created shipyard in workbench but weight is so high cannot retrieve.  What am I missing?  Weight on the object is 1200.

Rune of Gravity... been in game since the beginning.

1 person likes this

Share this post


Link to post
Share on other sites
On 1/19/2018 at 10:57 AM, Erebus said:

There are currently some issues with finishing the Mobile Fortress, such as snapping structures into place. We're currently working on a hotfix, and when I get more info I'll be sure to let everyone know. 

I hope the patch will not destroy our ships or take into account a credit of mats.

Share this post


Link to post
Share on other sites

Well the ships are not there anymore...  Mats back or ship!   If you dont want a big shitstorm coming over you @Snailgames

Share this post


Link to post
Share on other sites

Yes the ships are not there. Anyway the shipyard is there, we had thank god and the controller (400+ air cores ... god ! ). So only the airship missing, gathered ysterday all the resources needed and waiting. But now we will not hurry, when everything is completely ok and tested we will make it. 

But I hope this airship is worth it all this grind. And I havent understand yet what it will do. Will it be only for pvp servers, will it carry many ground animals to other locations (this will be great especially if other maps openned). Will it work for server changing, this will be great too to take all your home and resources and relocate to another area or map, or server. But someone said it has only 2.5k weight limit : (

Edited by luckypunkgr

Share this post


Link to post
Share on other sites

One of the users on my server built the Dock on one of the floating islands. The thing hangs off 3/4ths of island yet it allowed him to place it. YET i can't place two foundations side by side without getting an obstructed error. Based on physics, the thing should teeter off the island. 

They fixed the breath weapon for the ice dragon. He is now shrunk again and is smaller then the elephant. Really? Even the nidhog is better than the ice dragon still in terms of attack. Step backwards yet again.

Airship? I think i will wait a few patches and let them get it ironed out. I may grind for the items or what i think are the items but i will wait for the bugs to hopefully go away (in 6 months at this rate)

One of my friends wants me to move to Ascent: Infinite Realm..... LOL... maybe be out before they fix the simple stuff....

Share this post


Link to post
Share on other sites
On 21/01/2018 at 5:13 AM, Weaver said:

Rune of Gravity... been in game since the beginning.

Even with a fairly high amount of points put on weight, maxed all knowledge skills, and rune of gravity III, I still only get about 700kg. You need a dragon to transport the shipyard (or a high lvl griffin/nidhog) to any given location.

Share this post


Link to post
Share on other sites
On 1/24/2018 at 1:25 AM, kaurakenraali said:

Even with a fairly high amount of points put on weight, maxed all knowledge skills, and rune of gravity III, I still only get about 700kg. You need a dragon to transport the shipyard (or a high lvl griffin/nidhog) to any given location.

-.-  you need a tame with some weight sure.. (omg tames are useful) doesn't have to be a flyer.  if you tame the shipyard to the place you want to place.. use the rune of gravity (probably tier 3) and then take the shipyard from the tame.. you'll be overburdened or maybe be able to barely move.. but it's doable... please don't limit the devs to content that intellectually lazy people can do.

1 person likes this

Share this post


Link to post
Share on other sites
On 25/01/2018 at 7:51 PM, Weaver said:

-.-  you need a tame with some weight sure.. (omg tames are useful) doesn't have to be a flyer.  if you tame the shipyard to the place you want to place.. use the rune of gravity (probably tier 3) and then take the shipyard from the tame.. you'll be overburdened or maybe be able to barely move.. but it's doable... please don't limit the devs to content that intellectually lazy people can do.

Yes, of course. You can also drop it and pick it up. I'm not complaining, just stating a fact - rune of gravity III gives you like +120 kg. It won't be to much help here

Share this post


Link to post
Share on other sites
On 1/27/2018 at 10:16 AM, kaurakenraali said:

Yes, of course. You can also drop it and pick it up. I'm not complaining, just stating a fact - rune of gravity III gives you like +120 kg. It won't be to much help here

unless it's 200+ or so because of the like 150% (or w/e) you can have above your actual weight when being over burdened... 200+ will get you 1200+ if you have 1k weigh while overburdened like I do.  Just because it's not ALL you need or an easy fix doens't mean it's not important info.  This game needs people that aren't so simplistic. :D

Edited by Weaver

Share this post


Link to post
Share on other sites
On 18/1/2018 at 3:52 AM, Erebus said:
  • Fixed invisible wall that was blocking entrance to Scalding Abyss.

Still having a problem in my private server hosted in Nitrado. I fixed the same ice cave bug by fresh installing the server, but the volcano cave didnt fix at all. Nitrado is telling that its programming error, so where is the truth and how can we make volcano cave accessible. I would appreciate a response evenif this is an old patch but I m running a very good balanced high rates server and I would like to fix it. Thanks in advance.

Share this post


Link to post
Share on other sites
9 hours ago, luckypunkgr said:

Still having a problem in my private server hosted in Nitrado. I fixed the same ice cave bug by fresh installing the server, but the volcano cave didnt fix at all. Nitrado is telling that its programming error, so where is the truth and how can we make volcano cave accessible. I would appreciate a response evenif this is an old patch but I m running a very good balanced high rates server and I would like to fix it. Thanks in advance.

Hey luckypunkgr, I'm going to shoot a private message over to you so that we can talk about your server.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0