• Announcements

    • Erebus

      Dark and Light 2/8 - Patch Notes   02/08/2018

      Greeting Adventurers, The Spring Festival is approaching and we’ll be deploying a small patch on Thursday, February 8th at ~1AM PST to accompany it. You can see all of the changes in our full patch notes below. General Updates Localization Fixes We’ve recently received player feedback concerning the localization of Dark and Light into different languages. The development team has verified some files that have been causing the localization issue, and fixed them. Our Adventurers should now be able to play DnL in their native languages now. If you notice any incorrect translation in localization, please send your feedback to our official forums! Our Community Localization Project is still ongoing, and many Adventurers have assisted us with it. If you too would like to contribute to localizing Dark and Light into a different language, you can visit our Crowdin here! Remove Structure Demolish Timer Structure demolish timers has been a topic of the community for some time, so we’ve decided to remove it for now. Our initial intention for having the demolish timer was to prevent server delays caused by an excessive amount of structures on the map. We’ve however kept the demolish time in PvE servers for the time being. We’ll be keeping a close eye on how they are affecting the gameplay of these servers to determine if they need to be removed as well. Players will still be able to see a timer on the structures, however, when the timer is up, the structures will not be demolished automatically. Instead, other players will be able to manually demolish it by pressing E. Structures left unattended can also be manually demolished by players in this same way. New Content Ancient Fireworks To celebrate The Spring  Festival, we’ve added a new item, Holiday Fireworks. Ancient Festive Fireworks (Golden): drops from barrels, sold from city vendors, and drops in large amounts from cave bosses Ancient Worship Ceremonial Fireworks (Green): drops from barrels, sold from city vendors, and drops in large amount from cave bosses Ancient Festive Fireworks (Blue): rare drop from barrels, city vendors have a chance to sell them, drops in large amounts from cave bosses Ancient Blessing Fireworks (purple) : only drop from cave bosses When The Spring Festival is over, we’ll remove fireworks drops from the barrels, but they will still be available at city vendors. Cave bosses might drop the recipes for crafting fireworks, which can then be used at the Advanced Millstone/Mortar and Pestle in order to craft them. These recipes won’t be removed once The Spring Festival is over. During The Spring Festival, all the three cities will have fireworks shown at 12AM PST. Standing Torch Flame Effects The community has expressed to us how much they enjoy the different color fires standing torches has. We’ve decided to add a few more since they’ve been so popular! Straw and wood can turn the flame yellow Magic shards can turn the flame purple Bone can turn the flame blue In addition to these, we’re adding two more effects in honor of the Spring Festival!. Fire Elemental Core can turn the Standing Torch’s flame into a fairy wand’s yellow glittering effect Water Elemental Core can turn the Standing Torch’s flame into a fairy wand’s blue glittering effect Each elemental core will last for 15 minutes. While it lasts, flame effect won’t be changed if you place a different type of elemental core in it. These effects won’t be removed after The Spring Festival! Optimizations Optimized the Peregriff’s textures Optimized the Wind Rider’s flying animation and flying audio Optimized the map at the login UI, adding tips to remind players selecting an area for respawn. Bug Fixes Fixed a bug where some items are more often than others. We’re continuing to test and adjust the city vendors and what they sell. Fixed a bug where the floor in the Talos Royal Court lacks collision Fixed a bug where Estel structures are not showing in their entirety. Fixed a bug where Infernus Dragon will graphical issues after being killed. We understand that there are still many gameplay and system bugs in Dark and Light, and we’ll be continue to work on optimizing and fixing these bugs in future patches. We’ll also be optimizing stats values, gameplay balance, and other features in DnL, starting in February. New Servers On February 8, we will release three new Chaos servers. In these servers, structures HP will be reduced to 1% of a regular official PVE or PVP servers. Harvest rate and experience gained will start at standard rates, and we’ll enable multipliers at a later time.

MacDuff1031

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  1. I'm torn I don't want to lose all I have built so I want a Legacy server but like Godhand starting over could be fun. Maybe team up with some of the other EA players. It would be nice to have something other than a tag for all the work. Full set of Legendary gear, your choice of mount, 1 boss drop that can't be lost, something like that. My ideal would be the choice of mount even if it's limited to non mythical tames.
  2. Its worked for me, put the essence in the inventory and remote used it. Just like feeding a tame. You might need to be at the wheel "riding".
  3. I noticed the same thing today. All the BP were gone.
  4. I was able to build the airship with no problem last night. We were flying and landing on the shipyard the entire build. Had bonfires on the deck for light. Turrets were off but on the deck.
  5. Live right now almost done <iframe src="https://www.twitch.tv/macduff1031/chat?popout=" frameborder="0" scrolling="no" height="500" width="350"></iframe>
  6. I found building a deck of foundations solves the sliding problem. I've build 2 in single player with no problems. I'm going to try this afternoon on my official server and will stream the build.
  7. Erebus posted this within the last hour Greeting Adventurers, After the rollback over this past weekend, it is apparent that many Adventurers lost the progress that they had on their Mobile Fortresses, which includes the materials that they invested into them. As a fellow Adventurer, I know how much time, effort, and love went into collecting these materials, and slowly watching your Mobile Fortress be built. It pains us that this was part of the solution to addressing these issues in game, and we here at Snail Games would like to apologize for the instability of this update. We’re going to be extensively testing the Mobile Fortress over the weekend and are looking to publish a fix as soon as we’re sure it’s stable. As I get more info on this process I’ll be sure to let the community know. We would like to again apologize that this happened, and we will be closely monitoring the Mobile Fortress construction process so that something like this never happens again. Our planned stream for January 26 is being delayed to the following week, so that we can focus on fixing the Mobile Fortress, and further test the new Air Cave that will be previewed during the steam. We would like to thank you all for being so supportive and for all of the feedback during Early Access and we are all looking forward to the future of Dark and Light.
  8. There is a thread on this on the Steam forum. The "Fix" is to delete your local saved files and start over. https://steamcommunity.com/app/529180/discussions/0/3183345000079278735/