• Announcements

    • Erebus

      Dark and Light 2/8 - Patch Notes   02/08/2018

      Greeting Adventurers, The Spring Festival is approaching and we’ll be deploying a small patch on Thursday, February 8th at ~1AM PST to accompany it. You can see all of the changes in our full patch notes below. General Updates Localization Fixes We’ve recently received player feedback concerning the localization of Dark and Light into different languages. The development team has verified some files that have been causing the localization issue, and fixed them. Our Adventurers should now be able to play DnL in their native languages now. If you notice any incorrect translation in localization, please send your feedback to our official forums! Our Community Localization Project is still ongoing, and many Adventurers have assisted us with it. If you too would like to contribute to localizing Dark and Light into a different language, you can visit our Crowdin here! Remove Structure Demolish Timer Structure demolish timers has been a topic of the community for some time, so we’ve decided to remove it for now. Our initial intention for having the demolish timer was to prevent server delays caused by an excessive amount of structures on the map. We’ve however kept the demolish time in PvE servers for the time being. We’ll be keeping a close eye on how they are affecting the gameplay of these servers to determine if they need to be removed as well. Players will still be able to see a timer on the structures, however, when the timer is up, the structures will not be demolished automatically. Instead, other players will be able to manually demolish it by pressing E. Structures left unattended can also be manually demolished by players in this same way. New Content Ancient Fireworks To celebrate The Spring  Festival, we’ve added a new item, Holiday Fireworks. Ancient Festive Fireworks (Golden): drops from barrels, sold from city vendors, and drops in large amounts from cave bosses Ancient Worship Ceremonial Fireworks (Green): drops from barrels, sold from city vendors, and drops in large amount from cave bosses Ancient Festive Fireworks (Blue): rare drop from barrels, city vendors have a chance to sell them, drops in large amounts from cave bosses Ancient Blessing Fireworks (purple) : only drop from cave bosses When The Spring Festival is over, we’ll remove fireworks drops from the barrels, but they will still be available at city vendors. Cave bosses might drop the recipes for crafting fireworks, which can then be used at the Advanced Millstone/Mortar and Pestle in order to craft them. These recipes won’t be removed once The Spring Festival is over. During The Spring Festival, all the three cities will have fireworks shown at 12AM PST. Standing Torch Flame Effects The community has expressed to us how much they enjoy the different color fires standing torches has. We’ve decided to add a few more since they’ve been so popular! Straw and wood can turn the flame yellow Magic shards can turn the flame purple Bone can turn the flame blue In addition to these, we’re adding two more effects in honor of the Spring Festival!. Fire Elemental Core can turn the Standing Torch’s flame into a fairy wand’s yellow glittering effect Water Elemental Core can turn the Standing Torch’s flame into a fairy wand’s blue glittering effect Each elemental core will last for 15 minutes. While it lasts, flame effect won’t be changed if you place a different type of elemental core in it. These effects won’t be removed after The Spring Festival! Optimizations Optimized the Peregriff’s textures Optimized the Wind Rider’s flying animation and flying audio Optimized the map at the login UI, adding tips to remind players selecting an area for respawn. Bug Fixes Fixed a bug where some items are more often than others. We’re continuing to test and adjust the city vendors and what they sell. Fixed a bug where the floor in the Talos Royal Court lacks collision Fixed a bug where Estel structures are not showing in their entirety. Fixed a bug where Infernus Dragon will graphical issues after being killed. We understand that there are still many gameplay and system bugs in Dark and Light, and we’ll be continue to work on optimizing and fixing these bugs in future patches. We’ll also be optimizing stats values, gameplay balance, and other features in DnL, starting in February. New Servers On February 8, we will release three new Chaos servers. In these servers, structures HP will be reduced to 1% of a regular official PVE or PVP servers. Harvest rate and experience gained will start at standard rates, and we’ll enable multipliers at a later time.

Erebus

Administrators
  • Content count

    240
  • Joined

  • Last visited

  • Days Won

    13

Erebus last won the day on February 8

Erebus had the most liked content!

Community Reputation

112 Excellent

About Erebus

  • Rank
    Community Manager
  1. Thank you for the report! I've taken the report messages off the public forums so that they can be reported in the correct place.
  2. Thank you so much for the extra info, but in the future, please direct message me any information on how to achieve a bug/glitch in game!
  3. Sorry to hear that there are some issues with these chests. I'm going to private message you to get a few more details.
  4. We have the spawning issues fixed in our latest build, and should have it out on live servers in the near future. I don't have an exact date currently, but it's something that we've been working on and have addressed.
  5. That is really interesting, and thanks for providing the steps you took that caused this issue. I'll send this over to the dev team so that we can check it out. As cute as a tiny flarehorn is, I do understand how it might cause some issues.
  6. I think that a repair scroll is a really cool idea, with a ton of benefits. What do you think a proper cost for something like this would be?
  7. Hey luckypunkgr, I'm going to shoot a private message over to you so that we can talk about your server.
  8. Welcome to the 26th issue of The Archos Herald - your source for all the latest updates on Dark and Light’s development and community features! Development Updates The Romantic Evening Community Event began last week, and we have decided to extend the submissions timeline for one more week! We’re looking for Adventurers to show us the most romantic spot in Archos, and how you plan to dine with that special someone. To check out all of the details on this event you can check our official post here! Our Monthly Development Timeline for February has been updated and many players realized that there was no patch this past week. We did have a patch planned for this week, but there were some bug/issues that needed to be investigated further. Since we want a bit more time to fully test these adjustments and bugs; we’ve decided to delay the patch. The new updated Monthly Development Timeline for February is provided below. Tales From Archos The ever-changing land of Archos is full of adventures and trials. Over this past week, we’ve continued to see and hear tales from Adventurers across the land. Here are this week’s Tales from Archos! A castle with a view. Leiphi shows of their spectacular home. Yskonijn and their companions don some dapper attire to christen their new Mobile Fortress. Godhand shows off their twin Windriders, Alpha and Omega. Final Notes Thanks for joining us in our 26th issue of The Archos Herald! To stay up-to-date on everything Dark and Light, be sure to like us on Facebook, follow us on Twitter, and join the discussion on our Official Forums page or our subreddit, /r/DarkandLight.
  9. Inventory management is something that we can all benefit from, and it's something that I'll bring up internally. We have a lot of new things coming for Dark and Light very soon such as our dev kit, which has been requested for some time now, and as soon as I get more details on whats coming out when, I'll be sure to let everyone know.
  10. The desync/lag/rubberbanding/pausing that occurs when someone logs into a server is something that we're currently investigating. I've been speaking with some people over on the Steam Forums about this issue, and I'm sorry that I haven't mentioned it on here sooner. The elemental core production on server reset is unfortunately something that we've been having an issue with for some time. We have been continuing to test this, and it's turning out to be a bit trickier to fix that expected. Thanks for all of your feedback, and I'll be sure to keep you posted on these issues when I get more info.
  11. That's interesting, and I'll report this over to the development team. I'll ask about the illusions taking priory over the paint and if it's intended, but I feel like being able to use illusions on enemy bases may be an issue.
  12. Vendors resetting their donation tracking is an issue that we've had in the past, and we know it's a really frustrating one for the community. We're already testing the vendors with server restarts and other methods to see what could be triggering the reset so that it can be adjusted.
  13. Hey Sin, If you could personally message me the details of the situation going on your server, I'd be happy to assist to the best of my abilities!
  14. @Micky, thanks for all the info, and I'll forward the info along that its not just one race that are having these issues with the magical invisible chair cushions. @Bwicked oh no I sure hope not 0_o
  15. The site is having issues right now that we're looking into. For the time being, if you're having a problem on your server, please feel free to message me, and I'll assist to the best of my abilities!