Greeting Adventurers, The Spring Festival is approaching and we’ll be deploying a small patch on Thursday, February 8th at ~1AM PST to accompany it. You can see all of the changes in our full patch notes below.
We’ve recently received player feedback concerning the localization of Dark and Light into different languages. The development team has verified some files that have been causing the localization issue, and fixed them. Our Adventurers should now be able to play DnL in their native languages now.
If you notice any incorrect translation in localization, please send your feedback to our official forums!
Our Community Localization Project is still ongoing, and many Adventurers have assisted us with it. If you too would like to contribute to localizing Dark and Light into a different language, you can visit our Crowdin here!
Remove Structure Demolish Timer
Structure demolish timers has been a topic of the community for some time, so we’ve decided to remove it for now. Our initial intention for having the demolish timer was to prevent server delays caused by an excessive amount of structures on the map. We’ve however kept the demolish time in PvE servers for the time being. We’ll be keeping a close eye on how they are affecting the gameplay of these servers to determine if they need to be removed as well.
Players will still be able to see a timer on the structures, however, when the timer is up, the structures will not be demolished automatically. Instead, other players will be able to manually demolish it by pressing E. Structures left unattended can also be manually demolished by players in this same way.
To celebrate The Spring Festival, we’ve added a new item, Holiday Fireworks.
Ancient Festive Fireworks (Golden): drops from barrels, sold from city vendors, and drops in large amounts from cave bosses
Ancient Worship Ceremonial Fireworks (Green): drops from barrels, sold from city vendors, and drops in large amount from cave bosses
Ancient Festive Fireworks (Blue): rare drop from barrels, city vendors have a chance to sell them, drops in large amounts from cave bosses
Ancient Blessing Fireworks (purple) : only drop from cave bosses
When The Spring Festival is over, we’ll remove fireworks drops from the barrels, but they will still be available at city vendors. Cave bosses might drop the recipes for crafting fireworks, which can then be used at the Advanced Millstone/Mortar and Pestle in order to craft them. These recipes won’t be removed once The Spring Festival is over.
During The Spring Festival, all the three cities will have fireworks shown at 12AM PST.
Standing Torch Flame Effects
The community has expressed to us how much they enjoy the different color fires standing torches has. We’ve decided to add a few more since they’ve been so popular!
Straw and wood can turn the flame yellow
Magic shards can turn the flame purple
Bone can turn the flame blue
In addition to these, we’re adding two more effects in honor of the Spring Festival!.
Fire Elemental Core can turn the Standing Torch’s flame into a fairy wand’s yellow glittering effect
Water Elemental Core can turn the Standing Torch’s flame into a fairy wand’s blue glittering effect
Each elemental core will last for 15 minutes. While it lasts, flame effect won’t be changed if you place a different type of elemental core in it.
These effects won’t be removed after The Spring Festival!
Optimized the Peregriff’s textures
Optimized the Wind Rider’s flying animation and flying audio
Optimized the map at the login UI, adding tips to remind players selecting an area for respawn.
Fixed a bug where some items are more often than others. We’re continuing to test and adjust the city vendors and what they sell.
Fixed a bug where the floor in the Talos Royal Court lacks collision
Fixed a bug where Estel structures are not showing in their entirety.
Fixed a bug where Infernus Dragon will graphical issues after being killed.
We understand that there are still many gameplay and system bugs in Dark and Light, and we’ll be continue to work on optimizing and fixing these bugs in future patches.
We’ll also be optimizing stats values, gameplay balance, and other features in DnL, starting in February.
On February 8, we will release three new Chaos servers.
In these servers, structures HP will be reduced to 1% of a regular official PVE or PVP servers.
Harvest rate and experience gained will start at standard rates, and we’ll enable multipliers at a later time.